| Class | Description |
|---|---|
| BlendTexture | |
| CheckerboardTexture |
A
CheckerboardTexture is a Texture implementation that models a texture with a checkerboard pattern. |
| ConstantTexture |
A
ConstantTexture is a Texture implementation that models a texture with a constant color. |
| FractionalBrownianMotionTexture |
A
FractionalBrownianMotionTexture is a Texture implementation that uses fractional Brownian motion (fBm) to compute its image data. |
| ImageTexture |
An
ImageTexture is a Texture implementation that models a texture based on an image. |
| SurfaceNormalTexture |
A
SurfaceNormalTexture is a Texture implementation that shows the surface normal at a surface. |
Texture implementations.
The Textures that are currently supported are the following:
CheckerboardTexture - An implementation of a checkerboard texture.ConstantTexture - An implementation of a constant texture.FractionalBrownianMotionTexture - An implementation of a fractional Brownian motion (fBm) texture.ImageTexture - An implementation of an image-based texture.SurfaceNormalTexture - An implementation of a surface normal texture.